Showing posts with label Attack on Titan. Show all posts
Showing posts with label Attack on Titan. Show all posts

Thursday, 29 October 2015

Moka Explains: Attack on Titan - Red & Blue!

Welcome Readers!
To some AOT Red and Blue deck list ideas!

 In part II of my coverage of Attack on Titan deck lists, we shall be focusing on looking at mono Red and mono Blue. As mentioned before, you can easily mix colours in Attack on Titan support but if you're new to the game or just starting at deck build, I would highly recommend trying a mono coloured deck then once you get accustomed to the game play and gain a good feel for what you want your deck to do, then proceed to mix colours; doing this, to me, makes it so much easier to keep your deck balanced and consistent.
 Also, these are only sample decks that I feel I would start off with, then slowly alter the cards and/or amounts depending on how I feel the deck runs personally for me, so please take that into account before reading onwards :D Thank you!
 If you missed Part I, just click here: Part I
    Red - Cadet Support: Mikasa and the Recruits!
 Now this deck list is what I have in mind at the moment so it may obviously change when I get round to a good time to play test it out. Although, the general concept of this Cadet deck list is to make sure there is consistent power throughout your attacks, with the odd defencive and aggressive flare with climax combos. Some red units, like yellow, have the ability to move during your opponent's turn to avoid them from being attacked; I really like this ability addition to the general effects as it shows how the cadets would use their gear to get away from oncoming trouble.
  Climax cards:   8
      - The Girl the World Saw   x4
      - I Can Hear His Heartbeat    x4
 I chose these specific climaxes due to the characters I chose to run in this build. You can easily swap these around if you wish to run other climax-based combos in your deck, so this part is always personal preference and down to what you want your climaxes to do; support a combo or act as a general climax card.
    Alternatives:
          - Same Class  ~  Double Soul Trigger;  [Cont] All of your characters gains +2 soul - works with "Bold Crime" Sasha.
          - Day of Resolution  ~  Door Trigger;  [Cont] All of your characters get +1000 power and +1 soul.
          - I Can Hear His Heartbeat  ~  Double Soul Trigger;  [Auto] When placed in Climax Area from hand, choose up to one Red card from your waiting room and put it into your stock, and all of your character get +1 soul until the end of turn.
  Level 0s:    12
      - "Strong Spirit" Reiner    x4
      - "104th Cadet Corps Class" Bertholdt   x2/3
      - "104th Cadet Corps Class" Marco  x3
      - "Battle Stance" Jean   x3/2
 Reiner is the Red assist card that gives all characters in front of him +500 power at all times. He also allows you to give one of your characters another +500 power each time another of your <Corps> characters becomes <reversed> which can easily damage your opponent's plans of clearing your Front stage. Marco is a quirky little character as when he is placed on stage from hand, you reveal the top card of your deck and if it is a <Corps> character, you add it to your hand, then you choose a card from your hand and discard it to the waiting room. He also [bond] with "104th Cadet Corps Class, Jean". Bertholdt is 3500 power for 0 cost so he cannot effectively be played if you do not have another <Corps> character on stage, otherwise he must be put into the waiting room. Battle Stance Jean is a typical Level 0 "suicider" that forces its Level 0 or lower battle opponent to <reverse> if he gets <reversed>, and has the ability to give one of your <Corps> character +1500 power until end of turn by paying the cost.
    Alternatives:
          - "104th Cadet Corps Class" Christa  ~  2500 power, 0 cost;  [Auto][(1) Put the top card of your deck into your clock] When placed on stage from hand, if you pay the cost, choose a Level 1 or lower character from your waiting room, and return it to your hand.
          - "Paving a Way for the Future" Mikasa  ~  2500 power, 0 cost;  [Auto] At the beginning of your opponent's attack phase, you may put the top card of your deck into your waiting room and if that card was a <Corps> character, you may move her to an open position on your centre stage.
  Level 1s:     14
      - "Battle Stance" Mikasa   x4
      - "Sore Loser Personality" Jean   x3
      - Hand of Salvation   x2    {event}
      - "Healing Goddess" Christa   x3
      - "104th Cadet Corps Class" Sasha   x2
 Now my Level 1 lineup consists of a nice defencive changer and powered cadets. Battle Mikasa gets +1000 power and +1 level when placed on stage by hand, and has the ability to [change] effectively when she is frontal attacked. If you choose to pay the cost, you may call up to one card names "Beyond the Walls, Mikasa" in your hand to the stage as a defending character. Hand of Salvation is the only event card I chose to run in this build where you may return a <Corps> character from your waiting room back to hand, choose a card from your hand and discard it, then choose one of your characters and give it +3000 power until the end of turn; a very nice salvage event with the ability to also power up a character as well. Sore Jean is simply a free stock-costing 5000 powered character that gains +1000 power continuously if all of your other characters are <Corps>. Sasha can gain +1500 power if you have two or more other <Corps> characters and also [Encore]. Finally, Healing Christa has the ability to give one of your characters in battle +2500 power until the end of turn if you pay the cost when another of your <Corps> characters is frontal attacked.
    Alternatives:
        - "Awkward Affection" Mikasa  ~  4500 power, 0 cost;  Now this card can ideally only be played if you plan on mixing Red with Yellow or vise versa as she is heavily reliant on "Eren" being on your stage: [Cont] If you do not have another character with "Eren" in its card name, this card cannot <stand> during your stage phase.  &  [Cont] If you have another character with "Eren" in its card name, this card gets +1500 power.  &  [Auto](1) When this card attacks, if "I Can Hear His Heartbeat" is in your climax area, if you pay the cost and if you do, choose an "Eren" character from your waiting room and return it to hand, and this card gets +1500 power until the end of turn.
  Level 2s:    13
      - "Beyond the Walls" Mikasa   x4
      - "104th Cadet Corps Class" Mikasa    x3
      - Mikasa Ackermann    x3
      - "104th Cadet Corps Class" Jean   x3
 Again, more Mikasa character cards to play with! Corps Class Mikasa is our [change] character that gains +1000 power - up to twice per turn - when another <Corps> character is placed on stage. At the beginning of your encore step if she is <rested>, you may pay the cost and if you do, she goes to your waiting room. Then you choose a card named "Resisting Fate, Mikasa" from your waiting room and place it on stage in the position that this card was on. Beyond the Walls Mikasa is unable to side attack, but at 8000 power base, she gains an additional +500 power for each of your other <Corps> characters. Then if you have "The World the Girl Saw" in your climax area and her battle opponent becomes <reversed>, you may deal your opponent one point of damage (this can be cancelled). Mikasa Ackermann is a trial deck exclusive card and was explained in the main Attack on Titan blog post: AOT. Jean gains +2000 power when another of your characters becomes <reversed> and has the following [Act] ability: Pay 1 stock and until the end of turn, he gains +1000 power and [Auto] When this card's battle opponent becomes <reversed> you may put that card on the top of your opponent's deck.
    Alternatives:
        - "Bold Crime" Sasha  ~  7500 power, 1 cost;  [Cont] Gains +1000 power if you have 5 or more in your stock. &  [Cont] Gains <Potato> on stage.  &  [Auto] When this card attacks, if you have "Same Class" in your climax area, choose up to one cards in your opponent's waiting room and put it on top of your opponent's deck, and this card gets +3000 power until the end of turn.
        - "104th Cadet Corps Class" Reiner  ~  7500 power, 2 cost;  [Cont] If the number of other <Corps> characters is two or more, this card gains +1000 power and [Encore][Put a character from your hand into your waiting room].  &  [Act][Rest] one of your <Corps> characters and this card gains +1000 power until the end of turn.
  Level 3s:    4
      - "Resisting Fate" Mikasa   x4
 Like a mono Green deck, this is your only Red Level 3 option I'm afraid. However, this version of Mikasa is pretty awesome with 3 abilities; her first ability is a powerup where she gains +2000 power continuously if you have two or more other <Corps> characters on stage taking her to 11000 power before assist or other power-ups. Her second ability states that when she is placed on stage by hand or by [change], you may put the top card of your clock into your waiting room so a nice healing ability to play with. Her final ability is occurs at the beginning of your opponent's attack phase where you may pay 1 stock and if you do, you may choose one of your <Corps> characters and this card and exchange them as <stand>, allowing Mikasa to step up the mark and protect one of her more fragile comrades: as also portrayed strongly in the anime.

 Obviously when it comes to decks where there are many cards to choose from, I can't recommend/state all of the possible and best alternatives for the colour/set so I encourage you to personally dig a little deeper into the set if you don't find what you are looking for here :) Best of luck!


    Blue - The Mighty Titans!
 Now this decklist is what I recommended to a friend (include the Green Hange card) and he won a very considerable amount of games with it; so hopefully it will also have the same luck to you! In summary, the idea of this Titan deck is to early game beat down your opponent, then while they gain some higher Level cards, you bind your time until you can unleash the ultimate Titan: the Colossal Titan!! Along with the assisting havoc that the Female Titan brings, she has a few tricks of her own to mess around with your opponent.
  Climax cards:   8
      - Subjugation     x4
      - And, in 850...    x4
 Seeing as there is only 2 Blue Climaxes for AOT out to date, these are the only choices you have sadly. However, they make up for it by being part of some amazingly powerful combos throughout the Blue Titans. Subjugation is a Draw/Book Trigger Climax, but does have the ability to give all of your characters +1000 power and +1 soul until the end of turn. 850 is a both a Soul and Treasure Trigger climax, and has the same ability as Subjugation. The treasure ability allows that climax to go to your hand instead of to Stock when triggered meaning you can slowly build your hand for the mega combo of the deck.
  Level 0s:   11
      - "Towering Threat" Titan   x4
      - "Predation" Titan    x7
  Now one of the best things I found about the Blue Titan build is how the deck portrays the real Titans in the anime as they keep on coming regardless of how many is slain by the Corps. What I mean by this is that you may run as many as Predation and Invasion Titans as you possibly want in the deck. Towering is a nice early game support card as it gives your other character in the middle position of the centre stage +1000 power and also has the [Act] ability to search your deck for up to one <Titan> character, reveal and add it to your hand if you pay the cost of 2 stock and <resting> Towering; also shuffle your deck afterwards.
    Alternatives:
          - "No. 1 Oddball" Hange  ~  2000 power, 0 cost;  [Auto][(1) Put a card from your hand into your waiting room] When placed on stage from your hand, if you pay the cost, search your deck for up to one <Corps> or <Titan> character, reveal and add it to your hand, and shuffle your deck afterwards.
          - "Captured Titan" Sawney  ~  1500 power, 0 cost;  [Auto] When placed on the stage by hand, you may put X cards from the top of your deck into your Waiting Room. X is equal to the amount of <Titan> characters you have.  &  [Auto][Put a card from your hand into your Waiting Room] When placed on stage from your hand, if you pay the cost, choose one of your characters and that characters gets +1500 power until the end of your opponent's next turn.
  Level 1s:    13
      - "Invasion" Titan  x7
      - "Cruel Smile" Titan   x3
      - Forest of Giant Trees   x3    {event}
 Now Cruel cannot side attack, but at 7000 power, he's pretty nice to have out as soon as possible once your lower Titans are destroyed; especially as he also has [Encore]. As for Forest, it allows you to search for up to two <Titan> character from your deck and add them to your hand, and the only cost it has is to discard a card and put it into the waiting room. A very nice event card to allow you to find the missing pieces to your puzzle! 
    Alternatives:
        - "Overwhelming Power" Female Titan  ~  2000 power, 1 cost;  [Backup] +1500 power  &  [Auto] When this card is used as [Backup], if the number of <Titan> characters you have is three or more, choose one of your characters in battle and that character gets +1500 power until the end of turn.
  Level 2s:    12
      - "Broken Wall" Colossal Titan   x4
      - "Threat to Humanity" Colossal Titan   x4
      - "High Intellect" Female Titan   x4
 For this Level 2 line up, there isn't much going on in terms of physical attack brutality as Threat and Broken cannot attack without Stature on the stage; Threat has abilities that focus around the other pieces of the Colossal Titan where if it is on the Left position on stage, it gives the other two piece +1000 power at all times. Also, if you pay the cost when this card attacks and the climax "And, in 850..." is in the climax area, all of your <Titan> characters get +3500 power until the end of turn. Broken has similar skills where he gives Threat and Stature Titan +1000 power each if he is on the Right position of your centre stage. Again focusing around "850..." when he attacks you may draw a card.
 Please find other important details on Threat and Broken with Statures description.
 However, the Female Titan can be a game winner. She gives all of your other <Titan> characters +1000 power at all times, also when you place a climax card in your climax area, you may pay the cost and if you do, you deal your opponent a huge five damage. Although that damage can be cancelled (if it is you just thin out their deck which can be a good thing), it may also not be cancelled and can finish the game! You may also <rest> her as an [Act] and if you do, she gives one of your <Titan> characters +1000 power until the end of turn.
    Alternatives:
        - "Hard Exterior" Armored Titan   ~  7000 power, 1 cost;  [Cont] If all of your characters are <Titan>, this gains +2000 power.  &  [Auto][Put the top card of your deck into your clock] When this card's battle opponent becomes <reversed>, if you pay the cost, draw a card.
       - Spreading War, Colossal Titan  ~  10000 power, 2 cost;  [Auto][Put a Level 0 or lower character from your stage into your waiting room] When this card is placed on stage from hand, you may pay the cost to keep him. If you do not, he gets sent to your waiting room. Also, he is a +2 soul character with a soul trigger.
  Level 3s:    6
      - "Enormous Stature" Colossal Titan   x4
      - "Plan of Capture" Female Titan   x2
 Now you don't have to run the Female Titan supporting Level 3 in this build, but as an iconic character in the anime, I really wanted to run at least 2 of her in this deck as it gain me another option to play with if the Colossal Titan focus doesn't go to plan. Colossal Titan has 3 wordy abilities: the first states that if "Threat" and "Broken" (the Level 2 pieces) are on your stage, Stature gets -1 level while in your hand; enabling the other pieces of the puzzle to get going! The second ability states that continuously during your opponent's turn, if Stature is in your centre stage and not <reversed>, "Threat" and "Broken" cannot become <reversed>; making them highly problematic for your opponent. The third and final ability of Stature is climax based - And, in 850... - and at the beginning of your encore step, you may pay the cost of putting that climax into your waiting room and if you do, return the top card of your clock into your hand and this card gets +3000 power until the end of your opponent's next turn; making the Colossal Titan 16000+ power easy during your opponent's turn if you have the right set up. 

 However, you must take into account that if the Colossal Titan head is gets <reversed> and slain to the waiting room, "Threat" and "Broken" automatically will lose its indestructibility and will also follow suit to the waiting room.
 The Female Titan also has 3 abilities: the first forces the character in front of her to have -1 soul continuously. Her second ability is climax based - Subjugation - because when she attacks with that particular climax in the Climax area, if all of your characters are <Titans>, draw a card, and until your opponent's next turn, the character facing her gets -1 soul. Her final ability revolves around being frontal attacked where you may discard a <Titan> character from your hand into the waiting room and if you do, she gains +2500 power until end of turn; so a very nice defencive ability there, especially when combined with that Blue [Backup] card!

 The Titans are forever ruthless and ready to cause problems for their Corps counterparts, and the Cadets have a long way to go before they can truly take down the Colossal Titan... right? Or perhaps they are ready to take him down to size or two! 
 Show your opponent that you have confidence in your build, and let them Cadets sore to victory, or those Titans smash through their defences! 
 Now I hope these deck lists have helped you with something you might have been stuck on before and that the details of each as aided you with learning how to use those cards to bet of their ability and potential.

   Anyway, that's all from me readers!   Take care and see you next time!
      Moka x x

Tuesday, 20 October 2015

Moka Explains: Attack on Titan - Green & Yellow!!

Welcome Readers!!
To our blog post featuring part 1 of our Attack on Titan deck lists!

 If you aren't sure what is in this set, be sure to check out our previously AOT blog post to see what the set is like, what characters are featured in the set, and also get an introduction to see what each colour within Attack on Titan has to offer :D
  Link to previous blog post: Attack on Titan!

 If you're all up to date or even just curious, keep reading and we hope you enjoy our own this first instalment of our AOT personal deck lists. Maybe even find inspiration to create or modify your own build!!

 As mentioned in our previous Attack on Titan blog post, this set has the joys of all 4 colours to play around with: with Levi and the elite scouts in Green, Eren and Armin as main features in Yellow, Mikasa and the other recruits in Red, to the mighty Titans in Blue, you'll definitely find something to enjoy playing from this series! 
 All Weiss Schwarz chosen card art in this set truly brings out the iconic scenes from the anime that easily bring players and lovers of the anime together as they remember the emotions they each went through during the duration of the Season 1 of Attack on Titan.

   The Decklists!!
 As we have a lot to get through, I will make my explanations of my choices rather brief, otherwise this blog post will be even longer than what it is expected to be anyway, haha. Just so beginners can grasp deck-building easier, we shall be sharing mono colour deck lists; although trial decks are usually duel-colour builds, personally I found it easier in order to get used to Weiss deckbuilding, sticking with one colour makes the process a lot easier to handle in my opinion. Players who are after duel or more coloured builds, it shouldn't be too difficult to figure out what cards of each colour you'd like to use together :) so best of luck!
 Let's start off by covering a mono Green build as Levi is arguably one of the main idols amongst the AOT characters:
     Green - "Levi and Pals"
 Now this deck list is what I played at my locals first official Weiss Schwarz tournament and I managed to get 1st place undefeated with 16 participating players. I know that doesn't sound like a lot of players, but our store is new to supplying Weiss goods and supporting a proper Weiss community so I'm pretty proud of that. As the deck title gives away, my deck revolves around Levi and his elite squad of Special Operations. As I write up my actual list, I do see that the deck is very unbalanced and I will probably change it about a fair amount. However, my winning streak helps prove that despite this, it does work.
   Climax cards:   8
      - Special Operations Squad    x3
      - The Wings of Freedom    x3
      - Truth    x2
 All climaxes combo with cards used throughout the build; I figured having a climax that suits a combo at Level 1, Level 2 and Level 3 gave my deck an edge and something to work towards during each Level of the game.
 SOS is the typical "put a <featured colour card> in your stock and all characters gain +1 soul" until the end of turn; it has 2 soul triggers. WOF is the "every characters gets +1000 power and +1 soul" until the end of turn; it has the treasure trigger. Truth allows you to "draw a card, choose one of your characters and it gains +2000 power and +1 soul" until the end of turn; it has 2 soul triggers.
   Level 0s:  12
      - "Violent Ripples" Levi    x4
      - "Member of Levi Squad" Gunther    x3
      - "Member of Levi Squad" Eld    x3
      - "No. 1 Oddball" Hange   x2
    Alternatives:
          - "Gentle Smile" Petra  ~  1500 power, 0 cost;  [Auto] When this card becomes <reversed>, if this cards battle opponent is Lv 0 or lower, you may put the top card from your opponent's clock into their Waiting Room. If you do, put that character into your opponent's lock.
          - "Overfastidious Personality" Levi  ~  4000 power, 0 cost;  [Auto] when this card is placed on stage from hand, put the top two cards of your deck into the Waiting Room. If there is a Climax among those cards, <rest> this card.
          - "Scout Regiment Captain" Levi  ~  2500 power, 0 cost; [Cont] If the character facing this card is Level 3 or higher, this card gets +7500 power.
   Level 1s:   14
      - "Humanity's Strongest Soldier" Levi    x4
      - "Member of Levi Squad" Petra    x3
      - "Member of Levi Squad" Oruo    x3
      - Biological Research    x2   {event}
      - "Proud Soldier" Levi    x2   (or)
      - "Cool Personality" Levi    x2
 Looking at my build, yes I have a lot of Level 1s, but for how I play it works well; especially for early game rush come Level 1. As explained in more details in the previous AOT post, HSS Levi is the main game combo - Special Operations Squad - that I really enjoy where Petra, Oruo, Gunther and Eld support and form together a very strong formation against your opponent. Biological Research is an event card with 0 cost that works well with HSS Levi and his combo characters as you look at the top four cards of your deck, choose one <Corps> character from among them, reveal and add it to your hand, then put the rest of the cards into the Waiting Room. Cool Levi is an on-place power character that gains +500 power for each of the <Corps> characters you have on stage until the end of turn. Proud Levi is just a nice vanilla unit.
    Alternatives:
        - "Scout Regiment Section Commander" Hange  ~  5000 power, 0 cost;  [Act][Put a card from your hand into your Waiting Room] This card gets +2500 power until the end of turn.
        - "Outer Wall Research" Erwin  ~  6500 power, 1 cost;  [Auto] Encore (Put a character from your hand into the Waiting room to return this character to your stage as <rested>).
   Level 2s:   11
      - "Beyond the Walls" Levi    x4
      - "Frank Disposition" Hange    x3
      - "Lessons"    x2   {event}
      - "Scout Regiment Commanding Officer" Erwin   x2
 BTW Levi is a great Level 2 character than allows you to place him on stage from hand at Level 1 if you have four or more <Corps> characters on the field, then if all of your characters are <Corps>, he gains +1000 power continuously and all players cannot use "Backup" cards during this card's battle. Frank Hange combos with the Truth climax when that climax is placed in the climax area, you may reveal the top card of your deck and if the revealed card is a <Corps> character, all your characters gain +2000 power until the end of turn. She also gives all of your other <Corps> characters +1000 power at all times when she's on stage so a nice buff there. Lessons is another event card where you pay 1 stock to choose one of your <Corps> characters and it gains +4000 power until the end of turn. You then place the event card into your stock so you essentially get the event for free. Erwin has two skills; the first allowing him to gain +1000 power continuously if you have 5 or more cards in your stock, as well as giving him Encore [discard a character], second skill allows you to potentially get one of the stocks used to pay for him back as when he is placed on the stage by hand, you reveal the top card of your deck and if it is a Level 0 or lower character, you put it into the stock (if not, return the revealed card to its original place); another good thing about him is his 2 soul damage.
    Alternatives:
        - "Cold Stare" Levi   ~  1500 power, 1 cost;  [Auto] When you use this card as [Backup], put the top three cards of your deck into the Waiting Room. &  [Act] Backup [Backup 3000, Level 2](1) Put this card from your hand into your Waiting Room and choose one of your characters being frontal attacked and that character gains +3000 power until the end of turn.
   Level 3s:   4
      - "Resisting Fate" Levi    x4
 This is the only Level 3 character that Green exclusively got so seeing as I wanted to concentrate on a mono Green scouts deck, "Resisting Fate" Levi is my only Level 3 in this build. He has 10000 power and costs 2 stock; having two skills to mess with: the first comboing with a climax - The Wings of Freedom - and when the climax is placed in the climax area, if RF Levi is on your centre stage, you may choose a <Corps> character in your clock and put it on any position on your stage; A very nice "healing" skills and gives you another character to fight against your opponent. His second skill can only be used once per turn but it's very powerful nevertheless; during the turn that this character is placed on stage by hand, when this card's battle opponent becomes <reversed> you may pay 3 stock, discard a <Corps> character from your hand and put another character from your stage into the Waiting Room, and if you do, you may <stand> Levi and move it to another open position on your stage meaning multiple attacks to cut down your opponent's field and Clock!
-------------------------------------------------------------------
    Yellow - Humanity's Answer: Eren/Armin
 Now this deck list is what I run when focusing on mainly Eren and Armin cards; ratio is a little off at the moment as I decided to upload the deck list I have at the moment due to not having a playset of some cards making my ideal build more difficult to play with, but this build works just fine for me so I'm pleased about that. Some Red Mikasa cards need "Eren" in order to work but those shall be the alternative choices if you wish to make a Yellow/Red build.
   Climax cards:   8
      - Crushing Blow    x3
      - Since That Day   x3
      - What We Should Focus On   x2
  These climaxes are chosen just because all 3 combo with character cards; allowing me to have something to do depending on the cards I have in my hand as most decks plan on doing anyway, haha. Crushing Blow gives all of your characters +1000 power and +1 soul until the end of turn; it has 1 soul trigger and the burn ability meaning if you trigger it and your opponent cancels the damage of that battle, you deal one point of damage to your opponent anyway. Since That Day is the yellow stock building climax of the booster set and also gives all of your characters +1 soul until the end of turn; it has 2 soul triggers. What We Should Focus On is the same as Crushing Blow; it has 1 soul trigger and whirlwind instead meaning when it triggers, you may choose one of your opponent's characters and return it to your opponent's hand.
   Level 0s:    12
      - Armin Arlelt   x4
      - Memories of the Past, Eren   x3
      - "Honor on the Battlefield" Eren  x2
      - "Confused Feelings" Armin   x3
 There isn't much special about my Level 0 line-up, but most of the time, I try to get to Level 1 as quickly as possible where my deck begins to do something worth while against my opponent. Armin Arlelt is the TD assist unit and you can <rest> him to give a "Eren" or "Mikasa" character another +500 power; to me this is the better Yellow assist card. Past Eren is a 3500 power character that cannot side attack so he is just in my build for early game power and attacks. Battlefield Eren is another TD character that gives another of your characters +1500 power when it direct attacks. It is also a Level 0 "suicider" that when it becomes <reversed>, it it's battle opponent is Level 0 or lower, you may put it into your opponent's stock, then if you do, put the bottom card of their stock into their Waiting Room. Confused Armin is a character that bonds with Past Eren by putting the top card of your deck into your Clock, allowing you to return a Past Eren from the Waiting Room, back to your hand. 
    Alternatives:
          - "A Chain of Tragedies" Armin  ~  1500 power, 0 cost; [Auto](2) When this card is placed on the stage from your hand, and if you pay the cost, search your deck for up to one <Corps> character, reveal it to your opponent and add it to your hand. Shuffle your deck afterwards.
          - "Beyond the Walls" Eren  ~  1000 power, 0 cost;  [Cont] During the turn, your other character in the middle position of the centre stage gets +1000 power.  &  [Act][Brainstorm][(1)[Rest] this card] Reveal four cards from the top of your deck and put them into your waiting room. For each climax revealed, search your deck for up to one <Corps> character, reveal and add them to your hand. Shuffle your deck afterwards.
         - "Entrance Ceremony" Annie  ~  2500 power, 0 cost;  [Cont] IF the number of cards in your stock is two or less, this card gets +1500 power.
         - "104th Cadet Corps Class" Conny  ~  1500 power, 0 cost; [Cont] If you don't have a climax in your Climax Area, this card gets +1 soul until the end of turn. &  [Auto](1) When damage dealt by this card is cancelled, you may pay the cost to draw 1 card.
   Level 1s:   13
      - "Humanity's Rage" Titan Eren   x3
      - "Hope in the Darkness of Despair" Eren Titan  x4
      - "Paving a Way for the Future" Armin   x3
      - "Paving a Way for the Future" Eren   x3
 For my Level 1 line-up, I wanted to have that early power gain hence the use of Humanity's Rage and Eren Titan. Each time one of your <Corps> characters attacks, Humanity's Rage gains +1000 power meaning he can be 9000 power before assist/boosting power. He also has a second skill based on "Crushing Blow" where you may pay 1 stock and put the top card of your deck into your clock. Then if you do, this character gains +3500 power until the end of your opponent's next turn and your opponent is not allowed to use [Encore] of any kind until the end of your turn. Eren Titan is from the trial deck and a particular enjoyable character in a Yellow featured deck as he becomes a solid 7500 power if a "Mikasa" or "Armin" is on the stage continuously; otherwise 6000 power base and costs 0 to call to the stage. Paving a Way Eren is an early game beater as he gains +500 power for each of your other <Corps> characters during your turn and also has [Encore] as you may put the top card of your deck into your clock to return him to your stage as <rested>. I don't usually like the idea of forcing damage but it's a decent way to level up if you want to get to a particular Level sooner rather than later. 
 Finally, Paving a Way Armin has the same Brainstorm skill as Beyond the Walls Eren, but has a supportive ability that gives your other character in the middle position of the centre stage gets +1000 power during your turn.
    Alternatives:
        - "Recurring Tragedy" Eren  ~  4000 power, 0 cost;  [Cont] During your turn, all of your other <Corps> characters get +1000 power.  &  [Act][[Rest] this card] Choose one of your character and that character gets +500 power until the end of turn.
        - "Gentle Ally" Conny  ~ 5000 power, 0 cost;  [Cont] If the number of your other <Corps> characters is two or more, this card gets +1000 power.
        - Anti-Titan Device "Omni-Directional Mobility Gear"  ~  Event, 0 cost;  [Backup] Search your deck for up to one <Corps> character, reveal it, put it into your hand, choose a card from your hand and put it into the waiting room. Shuffle your deck afterwards. Choose up to one of your <Corps> characters in battle and move it to an open position on your stage.
  Level 2s:   11
      - The Emblem on Their Backs   x2
      - "Readiness" Eren   x2
      - "Titan's Power"   x2
      - "Key to Humanity's Counterattack" Eren   x3
      - "104th Cadet Corps Class" Annie   x2
 The Emblem is a brilliant event card from the Trial deck that allows you to give one of your <Corps> characters +8000 power - as explained in detail in the actual AOT blog post - which can easily allow a  Level 1 or even 0 character enough power to overcome a mighty Level 3 and can also overcome any possible "backups". Titan's Power is another awesome event card that is a "backup" event that allows you to give a <Corps> character +4000 power and if that character's battle opponent becomes <reversed> you may place that character into your opponent's memory. Readiness Eren is a character that gains +4000 power and +1 soul if it is facing a  Level 3 character, and also has [encore]. Key Eren is a combo card that works along side the Level 3 Titan Eren. When the climax - "What We Should Focus On" - is placed in the climax area, you may pay 1 stock and put this card into memory, and if you do, this allows you to call the Level 3 Titan Eren from your hand to the stage. This decks closest form of "Change" ability as it does allow you to call a mighty beast of a card a Level early. Finally, Annie is a nice Level 3 beater character that gains +1000 power during your turn and if you pay 1 stock and put a card from your hand into the Waiting Room when she attacks, she gives your other characters +500 power and +1 soul until the end of turn. A nice card to help you catch up on damage.
    Alternatives:
        - Chimi Annie  ~  9000 power, 1 cost;  Cannot side attack, but has 1 soul and 1 soul trigger.
        - "Call from the Heart" Armin  ~  7500 power, 1 cost;  Gains +1000 power if you have two or more <Corps> characters continuously.  &  When this card triggers a climax, he gains +1 soul and +4000 power until the end of turn.
        - "Sudden Reinforcement" Eren Titan  ~  2500 power, 1 cost;  [Backup] Level 2 backup that gives a frontal attacked character +3000 power until the end of turn.
  Level 3s:    6
      - "Resisting Fate" Eren   x3
      - "Firm Will" Eren Titan   x2
      - "Resisting Fate" Armin   x1
 For my final mono yellow deck list, I decided to run these 3 particular Level 3 characters: Resisting Fate Eren is the main Level 3 in this build as he can be called to the stage at Level 2 if your opponent has a Level 3 out on his/her stage. He also gains +500 power for each of your other <Corps> characters meaning he can be a total power of 12500 power (including basic Assist characters; excluding [Act]s and can be even more with The Emblem on Their Backs, totalling at 20500!!). Furthermore, during the turn that this character is placed on stage from your hand, if you opponent cancels damage dealt by his attack, you may deal one damage to your opponent anyway, but this may also be cancelled. 
 Eren Titan, as explained before, works with a specific Level 2 character. This beastly titan has 12000 base power and has 3 abilities; When "Key to Humanity's Counterattack" is in your memory, he gains another +1500 power and the following ability at all times: when his battle opponent is <reversed> you force it into your opponent's memory. His second ability allows you to search for up to one <Corps> character from your deck and add it to your hand when he is placed on stage from your hand. His final ability occurs during the Encore Step; you must pay 1 stock in order to keep him on stage, otherwise you swap him with "Key to Humanity's Counterattack" in your memory and place that card in the same position as Eren Titan was in: this is a minor cost to pay to keep such a strong character on the field.
 Resisting Fate Armin is purely a supporting Level 3 character which gives <Corps> characters in front of him +2000 power at all times and gives those characters in front the ability to not be targeted by your opponents effects; he is also unable to be targeted by your opponent's card effects so he is a very solid Level 3 Assist. His other ability is activated when he is placed on stage by your hand, where you look at the top X cards of your deck - depending on how many <Corps> characters you have on stage at the time - and search for up to one card from among them, add it to your hand and the rest goes to your Waiting Room.

  Well that's all I have to offer when it comes to building a mono Green or mono Yellow Attack on Titan deck lists. If you wish to look at Red and Blue deck lists for this series, that shall be covered in a separate blog post to avoid the post being overly long-winded. As you can see an underlying theme of each colour so far as Levi have Early/Middle game rush with Late game aggression, whereas Eren and Armin have a slow build of power as you level up throughout the game.
 I hope you found this blog post interesting and it helped you figure out what characters to use in your own if you are currently building one from scratch or wondering how to upgrade the trial deck.
 Hopefully this was worth the wait, and I shall see you next time Readers!!

    Take Care!
      Moka x x

Friday, 18 September 2015

Moka Explains: Attack on Titan!

Welcome Readers!
To kick start this Weiss blog, we shall be talking about the anticipated booster release:
 Attack on Titan!

 Attack on Titan is the first edition of Weiss Schwarz to be released in English before the Japanese edition. The final artwork illustrations for this set has proven to fully express the intensity that of the actual anime and what emotion the anime portrays in every episode. 

  Trial deck
 As well as the booster box, AOT had an English Trial deck released a few weeks before; meaning it was easier for players to get used to what the booster brings. This trial deck was made available in English on the 2nd July 2015; within this pre-constructed deck, there is 50 cards that any player can pick off the shelves and get playing. Like every trial deck, it comes with a rule sheet, a playbook, a paper playmat and a deck manual that shows you the rules of the game and the playmat introduces the zones of the playing space.
 The trial deck comprises of Yellow and Red cards and there are a couple of cards worth keeping/collecting, especially when the booster set was released, and to me, they are the following:
   - [Character]  Armin Arlert  ~ Level 0, 500 power, 0 cost; although come the booster set there was bound to be another/better assist character for Yellow, but for decks that wish to play as either mono Yellow or a mixture of Yellow and Red, his secondary skill is the best assister, simply because you can rest him to give either an "Eren" or "Mikasa" character and it will gain an additional 500 power until the end of turn, so pretty decent seeing as some Eren cards need Armin or Mikasa on the field :)
   - [Character]  Mikasa Ackermann  ~ Level 2, 7000 power, 1 cost; As always, Mikasa is a good supporting character. This version of Mikasa is a highly anticipated card in the trial deck, and arguably the most wanted character. At first glance, her power isn't that impressive but if you have two or more other <Corps> characters on your stage, she gains +1000 power and "Encore" (put a character from your hand into your waiting room); so that's a pretty useful duel skill. Her secondary skill gives her +1000 power each time another of your <Corps> characters attacks, easily making her 10000 power before "assist", so long as you have a full front stage that attacked first :D
   - [Character]  "Hope in the Darkness of Despair" Eren Titan  ~ Level 1, 6000 power, 0 cost; This is a nice character card that will end up being a staple in a Yellow supporting deck; as he continuously gains +1500 power if you have another Mikasa or Armin on your stage; through experience a very troublesome character for your opponent, at least until late game :)
   - [Event]  The Emblem on Their Backs  ~ Level 2, 0 cost; This ridiculous event card allows you to give any one of your <Corps> characters +8000 power until the end of turn; easily turning a Level 1 stronger than an opposing Level 3 character!
   - [Character]  Eren Jaeger  ~ Level 3, 10000 power, 2 cost; Now this card is debatable in being a "key" character, but if you want to play an Eren focused deck, he really isn't a bad shout: Gaining +1000 power if you have two or more other <Corps> characters, the character in front of him gets -1 soul - making side-attacks not a good option for your opponent, including being able to weaken down soul power ups before triggers - and during this card's battle, your opponent cannot use "backup" cards from hand - meaning their just weaker character is going byebye regardless; without the help from backup cards to help them power over Eren's (usually) 11000 power.

  Booster Set
 This particular booster set received a great deal of hype considering it featured the much adored characters of "Attack on Titan" anime and manga series.
 Being the first ever Weiss Schwarz set to be released in English before Japanese, many lovers of this franchise were excited to get their hands on it before usual schedule.
 There are 100 cards along with 18 Parallels, you can pull SP Versions of "Resisting Fate, Levi", "Resisting Fate, Mikasa" and "Resisting Fate, Eren". As a regular booster set, you receive 8 cards per pack, 20 packs per display box and 16 displays per carton, along with 4 rubber playmats that are included per carton.
 This set features all 4 Weiss colours meaning there are numerous deck possibilities and combinations to be had; Eren and Armin appear to be the main characters of Yellow, Mikasa and other rookie cadet characters like Jean appear to be the main build with Red, Levi and his elite scouts for Green and a pure Titan - featuring the "Female Titan" and the "Colossal Titan" - build can be created with Blue.
  Chibi Box Toppers!
 One of my favourite things about the Attack On Titan booster boxes is getting 3 of the following chibi designs of these special characters randomly selected in a separate clear pack in the box: Eren, Mikasa, Armin, Levi, Henge, Conny, Jean, Annie, Christa, Sasha, Reiner and the Colossal Titan!!
  Favourite Cards??
 Now that we have identified what characters belong to roughly which colour, let's take a deeper look into what I consider "key" cards of each colour, that ultimately make them my favourites of that colour's support in the booster set. You will see a trend within my choices over the course of each colour :P
   Red
 - [Character]  "Resisting Fate" Mikasa  ~ Level 3, 9000 power, 2 cost;  This mighty version of Mikasa has 3 rather interesting card effects that will make her for definite a key card in a mono Red or even a Red/Yellow build. If the number of other <Corps> characters is two or more, she gains +2000 power making her 11000 base. Her second skill states that if she was placed on stage by hand or by "change" - through "104th Cadet Corps Class" Mikasa - you may put the top card of your clock into your waiting room, so a nice healing ability there. Her third ability is active at the beginning of your opponent's attack phase. You may choose to pay 1 stock and if you do, you may choose one of your <Corps> characters and
exchange it with this card on stage as the <Stand> position; allowing you to protect a combo card on your field a while longer as she can save that characters bacon and allow you to mess up your opponent's possible battle plan.
 - [Character]  "Beyond the Walls" Mikasa  ~ Level 2, 8000 power, 2 cost;  Beyond the Walls Mikasa is a very nice addition to the much loved Mikasa cards. Although she isn't allowed to side attack, you really won't care that much as she gains +500 power for each of your other <Corps> characters on the stage. Her third skill is climax based as you may deal you may deal your opponent one point of damage if "The World the Girl Saw" is in your climax area, and her battle opponent becomes <reversed>.
 Now this must be noted that she in a way has a way of being called to the stage through something similiar to change - though "Battle Stance" Mikasa - as "Battle Stance" can allow you to call her to the stage as a defending character from hand if your opponent chooses to frontal attack her; a very decent skill to <reverse> your opponent's character instead and call "Beyond the Wall" to stage possibly a Level early.
 - [Event]  Hand of Salvation  ~ Level 1, 0 cost;  This particular Red event I prefer over the  others as this salvages any one <Corps> character from your Waiting Room, then choose a card from your hand and put it in the Waiting Room. Then choose one of your characters and it gains +3000 power until the end of turn.
 - [Character]  "Awkward Affection" Mikasa  ~ Level 2, 4500 power, 2 cost;  This is one of few Mikasa cards that actually require you to run Eren with or have him on stage as she is unable to <stand> in your next Stand Phase if you do not an "Eren". However, if you have another "Eren" on your field, she gains +1500 power continuously. Her third card effect is Climax-based, when "I Can Hear His Heartbeat" you may pay 1 stock, then if you do, choose an "Eren" character from your Waiting Room and add it to your hand, and this cards gets +1000 power until the end of turn; so a very nice salvage and another power up there.

   Green
 - [Character]  "Resisting Fate" Levi  ~  Level 3, 10000 power, 2 cost;  This is our main/only Level 3 that a mono Green AOT build can run. In usual Levi fashion, he is the star of the elite scouts and of Green in this set. His ability allows you to half heal/half superior call another character as when "The Wings of Freedom" is placed in the Climax area, you may discard a card from your hand and choose a character from your Clock and place in on any position on your stage. His second ability effectively makes him a restanding Level 3 character as during the turn is placed on stage from hand, when his battle opponent becomes <reversed> you may pay 3 stock, put a character from your stage into your Waiting, and put a card from hand into the Waiting Room, and that allows his to <stand> and more to another open position on stage; so if you can pay for the skill, you can take our your opponent's whole front stage.
 - [Character]  "Humanity's Strongest Solider" Levi  ~ Level 1, 5500 power, 1 cost;  This is one of the main combo cards in this entire booster set, let alone Green as it requires 7 cards including a climax card for his ability to be used perfectly. This Levi gains +2000 power continuously is it is in the middle position on your centre stage. His second ability is the main one where you put a card from your hand into your waiting room and put a character from your stage into your waiting room, if you do, you may call up to 1 copy of each stated card - Member of Levi Squad Oruo, Petra, Eld and Gunther - to separate positions on your stage, giving you a fantastic way of filling out your field during your Climax Phase if "Special Operations Squad" is placed in your Climax Area. Now as well as filling out your field, each of those cards focus entirely around Levi and each other:
    Member of Levi Squad, Petra ~ Level 1, 4000 power, 0 cost;  If you have "Humanity's Strongest Solider, Levi" on your stage, she gains +2000 power continuously. Then if you have "Member of Levi Squad, Oruo" on your stage, the middle position character gains "Encore" (put a character from your hand into your waiting room).
    Member of Levi Squad, Ouro ~ Level 1, 4000 power, 0 cost;  same as Petra, gains +2000 power with that particular Levi on the field. His second skill gives the middle position on centre stage +1500 power if "Member of Levi Squad, Petra" is on the stage.
    Member of Levi Squad, Eld ~ Level 0, 2000 power, 0 cost; giving "Humanity's Strongest Solider, Levi" +1000 power, and if you have "Member of Levi Squad, Gunther" on the stage, all your other <corps> characters get +500 power.
    Member of Levi Squad, Gunther ~ Level 0, 2000 power, 0 cost; like Eld, giving "Humanity's Strongest Solider, Levi" +1000 power, and if you have "Member of Levi Squad, Eld" on the stage, all your other <corps> characters get +1 level.
 - [Character]  "Beyond the Walls" Levi  ~ Level 2, 7000 power, 1 cost;  If you have 4 or more <Corps> character on your stage, this Levi gets -1 level in your hand, allowing you to call him a Level early. Then if all your characters are <Corps>, he gains +1000 power at all times. Finally if during the battle with this card, all players cannot play "Backup" cards from hand; meaning he may prove troublesome if called to stage early enough for your opponent.
 - [Character]  "Violent Ripples" Levi  ~ Level 0, 500 power, 0 cost;  This is the <Corps> generic support character so you'll see in him most builds regardless of colour as all <Corps> characters get +500 power continuously. Also, during the turn that he is placed on stage from hand, you may choose one of your opponent's characters on their centre stage and it gets -1000 power until the end of turn making it easier for your characters to successfully <reverse> your opponent's front stage characters.

   Yellow
 - [Character]  "Resisting Fate" Eren  ~ Level 3, 9500 power, 2 cost;  Tributing his determination into the game, if your opponent has a Level 3 or higher character, he gets -1 level while in your hand, so you can call him to stage a Level early potentially. He also gets 500 power for each of your other <Corps> characters as he is very driven by his fellow recruits. Finally, during the turn that he is placed on stage from your hand, once per turn, when damage by this card is cancelled, you may deal your opponent one damage. This may be cancelled but it might be just enough to finish the game!
 - [Character]  "Humanity's Rage" Eren Titan  ~ Level 1, 6000 power, 1 cost;  Like the TD Level 2 Mikasa, this Level 1 Titan gains +1000 each time another of your <Corps> character attacks until the end of turn. His second skill is climax based where you may pay 1 stock and put the top card of your deck into the Clock, when he attacks with "Crushing Blow" is in your Climax area, he gains +3500 power until the end of your opponent's next turn and your opponent cannot use "Encore" card effects or the "Encore" rule either until the end of your turn. A definite 3 of in any Yellow or mixed colour AOT build in my opinion.
 - [Character]  "Firm Will" Eren Titan  ~ Level 3, 12000 power, 3 cost;  This mighty Titan version of Eren means business when it comes to pure brute force. If a card named "Key to Humanity's Counterattack, Eren" is in your memory, he gains +1500 power at all times, and the following ability: [Auto] When this card's battle opponent becomes <reversed>, put that character into your opponent's memory. His second skill is when placed on stage from hand, you get to search for up to one <Corps> character from deck, reveal it and add it to your hand. His third ability occurs during your Encore Phase, where you will have to pay 1 stock, otherwise he gets forced into Memory and a card named "Key to Humanity's Counterattack, Eren" from your Memory is placed on any position of your stage. It's an easy cost to pay to keep a 12000 power Titan on your side ;)
 - [Event]  "Titan's Power"  ~ Level 2, 1 cost;  [Backup]  Choose one of your <Corps> characters until the end of turn, that character gets +4000 power and the following ability "[Auto] When this card's battle opponent becomes <reversed>, you may put that character into your opponent's memory". A nice event card to get make one of your opponent's characters away from their reach (depending on their deck).
 - [Character]  "Resisting Fate" Armin  ~ Level 3, 6500 power, 2 cost;  Although he doesn't have a great base power, like in the anime, he is purely a supportive Level 3 in this booster set. Not being able to be targeted by your opponent's effects, his gives all <Corps> characters in front of him +2000 power and the following ability: "[Cont] This card cannot be chosen by your opponent's effects"; so stopping your opponent from severely messing with him or the two <Corps> characters in front of him with card effects. Furthermore, when he is placed on stage from hand, look at the top X cards (X is equal to the amount of <Corps> characters you have) and choose up to one card from among them and put it into your hand. Put the rest into your Waiting Room. A nice ability to gain you another card you may need whether a character, event or Climax card.

   Blue
 - [Character]  "Plan of Capture" Female Titan  ~ Level 3, 10000 power, 2 cost;  this mighty Female Titan has three effects. One gives her opposing character -1 soul so a nice way to stop side-attacks from your opponent. The next is a climax based; when "Subjugation" is in your climax area and all of your <Titan> characters, draw a card and she gains "[Cont] The character facing this card gets -1 soul" until the end of your opponent's next turn. Finally, when this card is frontal attacked, if you pay the cost (put a titan character from your hand into your waiting room) this card gets +2500 power until the end of turn. Overall this card is very defensive compared to the other Titans.
 - [Character]  "High Intellect" Female Titan  ~ Level 2, 5000 power, 1 cost;  She has three nice supporting effects. [Cont] All of your other <Titan> character get +1000 power and [Auto][(3) Put 2 cards from your hand into your Waiting Room] When a climax is placed in your Climax area, if you pay the cost, you deal 5 damage to your opponent. Although this damage may be cancelled, if it's successful you may deal enough to level your opponent up, and if it's cancelled, it wastes cards from their deck and gets rid of another climax from their deck before attacks happen. You may also <rest> her and choose one of your <Titan> characters and give it +1000 power until the end of turn so overall a very useful <Titan> character to utilise.
 - [Character]  "Enormous Stature" Colossal Titan (his head) ~ Level 3, 10000 power, 2 cost;  Now this Level 3 is the beast of all the <Titan> characters as he need his "arm" and "body" to be a very huge threat to your opponent as each part of him supports each other to stop your opponent from easily taking him down. Let me explain:
  If you have "Threat to Humanity, Colossal Titan" (his arm) and "Broken Wall, Colossal Titan" (his body) on the field, this card gets -1 level while in your hand. The next skill aids his arm and body as during your opponent's turn, if this card is in your centre stage and is not <reversed>, his arm and body cannot become <reversed>; meaning a front row that is very difficult to get rid of. However, this will make him a target when your opponent wises up to a combo to get rid of the head. His final ability is climax based; when "And, in 850..." is put into your Waiting Room from your Climax Area, at the beginning of your encore step, if you pay the cost, return the top card of your clock to your hand and this card gets +3000 power until the end of your opponent's next turn.
 - [Character]  "Threat to Humanity" Colossal Titan ~ Level 2, 9500 power, 1 cost;  Seeing as this card is just an arm, it cannot attack if you do not have "Enormous Stature, Colossal Titan". Then if this is on the left position of your center stage, your other "Enormous Stature, Colossal Titan" and "Broken Wall, Colossal Titan" get +1000 power continuously. When this attacks, if you have "And, in 850..." in your climax area and if you pay the cost (put a card from your hand into the Waiting Room), all of your <Titan> characters get +3500 power until the end of turn. His final ability forces him to retire from the field, if your "Enormous Stature, Colossal Titan" is put into the Waiting Room, so does he.
- [Character]  "Broken Wall" Colossal Titan ~ Level 2, 9500 power, 1 cost; Again, not being able to attack with his head on the field. If this is on the right position of your centre stage, all of your other "Enormous Stature, Colossal Titan" and "Threat to Humanity, Colossal Titan" get +1000 power. When he attacks, if "And, in 850..." is in the climax area, you may draw a card. And finally, being forced to retire if "Enormous Stature" goes to the Waiting Room.
 So yeah, in conclusion that is all the cards I particularly wanted to mention in the trial deck and booster set. As you can tell, Bushiroad tried to keep each colour to remain true to the anime as Green is the elite in early combos and a restanding attacker, Yellow features nice power boosts with good assisting units, Red can either combo with another colour, or fight alone with other recruits, and finally Blue contains the mighty Titans that everyone can struggle to strike down.

 I hope you enjoyed looking into this set with me, although it has been out for a while now so sorry for publishing this late; the closer is gets to university starting, I will be falling behind with releases, but I'll do my best to keep these posts entertaining and interesting to read!
 I shall also shortly be publishing my own decklists for Attack on Titan.

   That's all for now Readers, so see you next time and take care!
         Moka  x x